All Posts under "Programming"
There are two incredibly popular modern game engines: Unreal and Unity. In a recent post we covered the best Unity books and in this post I want to focus solely on the Unreal game engine. I’ve sifted through […]
Video games have only been around for ~50 years and they’ve taken the world by storm. Most people grew up with games and many want to eventually work in game development. There are many big gaming engines but […]
There’s no single book that can help you fully master machine learning. It’s a complicated subject that spans many topics, purposes, and of course benefits in real-world applications. But this post should help novices and experts alike find […]
The Unity Game Engine has been powering video games for over a decade. It’s one of the most popular game engine APIs used for browser games, mobile games, and even console games. Unity in Action covers the Unity […]
Functional programming is a lot of fun for rapid prototyping and scaling new ideas. But it’s also difficult to study if you’re brand new to the field. Devs with procedural programming knowledge will have an easier time getting […]
The fundamentals of Android app programming can be learned through free tutorials on the Internet. But after a while you’ll hit a wall and won’t know where to go. Android Programming: Pushing the Limits helps you take that […]